Strength

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The Strength attribute is a measure of your character's physical prowess. The higher the STR score, the more you can carry, the harder you hit, and the more health you have.


Health Attribute

Health is partly determined by your strength. The formula for your starting health is:

Health = Stamina*2 + Strength

and at each level up you get an increase of:

Health = Stamina + Random(1, Strength)

The Random(1, STR) is a number between one and your Strength score. This is added into your max health each level you increase.


Hand-to-hand fighting

Strength is as important as your Dexterity when it comes to hand-to-hand combat. When you hit with a weapon that involves you swinging something, whether it's your sword, mace, axe, baton, or bare fists...It's your Strength that helps decide damage.

When unarmed, you use the Brawl skill and your damage is straight Strength.

When you have a weapon, you will add your Strength to your weapon's damage attribute for overall damage.

Carry Capacity

You can carry up to your Strength * 4 worth in weight.

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